Particle

Particle

粒子效果类

Constructor

new Particle(viewer)

Description:
  • 构造函数

Source:
Parameters:
Name Type Description
viewer Object

地图场景对象

Classes

Particle

Methods

newFire(position, typeopt, sizeopt) → {FireEffect}

Description:
  • 创建新的火焰粒子对象

Source:
Parameters:
Name Type Attributes Default Description
position Cartesian3

火焰粒子位置,笛卡尔坐标

type String <optional>
"cone"

粒子类型:"cone"-锥型,"sphere"-球型,"box"-盒型,"circle"-圆型,

size Number <optional>
25

粒子大小

Returns:

火焰粒子对象

Type
FireEffect

newWaterGun(sourcePos, targetPos, optionsopt) → {WaterGunEffect}

Description:
  • 水枪粒子

Source:
Parameters:
Name Type Attributes Default Description
sourcePos Cartesian3

起始点位置,笛卡尔坐标

targetPos Cartesian3

目标点位置,笛卡尔坐标

options WaterGunOption <optional>
{}

粒子参数,主要包括喷射角度,重力系数和喷射速度

Returns:

水枪粒子对象

Type
WaterGunEffect

remove(item)

Description:
  • 移除对象

Source:
Parameters:
Name Type Description
item FireEffect | WaterGunEffect

待移除粒子对象

removeAll()

Description:
  • 移除所有

Source: